LexTenebris<p>Since I needed to pause RPG A DAY for 24 hours anyway, I figured I'd follow up on yesterday's thought about Q-ships with a much expanded and extended article about how you might use the idea of Q-ships in your own Starforged games.</p><p><a href="https://grimtokens.garden/Articles/The+Q-Ship+-+Obsidian+Trident" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">grimtokens.garden/Articles/The</span><span class="invisible">+Q-Ship+-+Obsidian+Trident</span></a></p><p><a href="https://social.vivaldi.net/tags/TTRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TTRPG</span></a> <a href="https://social.vivaldi.net/tags/Qship" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Qship</span></a> <a href="https://social.vivaldi.net/tags/Starforged" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Starforged</span></a> <a href="https://social.vivaldi.net/tags/SunderedIsles" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SunderedIsles</span></a></p>